![]() ![]() This is a silly work-around that could have been rendered unnecessary if an option to have him stop halfway has been implemented. To somewhat stall his descent and ascent, the player has to click on the wall above and below him alternately to have him reversing his animations. Scaling walls have him going up and down walls, of course – but the player cannot have him stopping halfway in motion. This problem is not as bad as the one that plagues his ability to scale walls. This is understandable, but this also extends to a stop order, for which he will drop what he is carrying too. The problem here is that the game does not inform the player which barrel has been stuffed with a corpse the player can still get a prompt to stuff barrels that have already been stuffed with more corpses, but following the prompt does not cause the next corpse to disappear.Īnother nuance is that if the Green Beret is carrying a barrel (or a body), attempting to have him does anything else other than haul them around will cause him to drop what he is carrying. One nuance is that the Green Beret can stuff one corpse into each barrel, which is a handy option. ![]() There are some nuances and hiccups with these unique designs of the Green Beret. He is also the only one who can scale walls and other climbable surfaces. These flaws will be described later when the opportunity arises.Īs mentioned earlier, there are up to six commandos, each different from the rest, with the exception of some minor similarities.įirstly, there is the Green Beret, an amusingly muscle-bound brute who happens to run the fastest and also the only Commando with the upper-body strength needed to haul barrels around. The updates have not resolved some issues with the original version of the game, unfortunately. It has to be mentioned here first that this review is made using the Good Old Games version of the game, which has received some updates. The player will use a handful of Commandos for every mission, with the exception of one or two missions where the player will be handling all of them. There are up to six of them, each with different capabilities and – unfortunately – different degrees of usefulness in different situations. Commandos: Behind Enemy Lines is obviously one such game.Īs its name suggest, the game has the player taking control of a motley crew of commandos that have infiltrated into enemy territory to conduct acts of sabotage and other kinds of covert warfare. ![]() However, there are a few games that focus on the secret (or more precisely, poorly documented) conflicts in World War II, such as the missions that the commandos of World War II conducted. ![]() In the history of video games, the documented battles of World War II are often the fodder for the settings of games based on World War II. By Gelugon_baat | Review Date: September 12, 2012 ![]()
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